/**  
* Copyright (c) 2009, Noel Lynch All rights reserved. Redistribution and use  
* in source and binary forms, with or without modification, are permitted  
* provided that the following conditions are met: Redistributions of source  
* code must retain the above copyright notice, this list of conditions and the  
* following disclaimer. Redistributions in binary form must reproduce the above  
* copyright notice, this list of conditions and the following disclaimer in the  
* documentation and/or other materials provided with the distribution. Neither  
* the name of Noel Lynch nor the names of contributors may be used to  
* endorse or promote products derived from this software without specific prior  
* written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND 
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT  
* NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A  
* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR  
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,  
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,  
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;  
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,  
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR  
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF  
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.  
*/
// created by noellynch
// Nov 2, 2009

package com.sceneworker.wizards;

import java.util.Collection;
import java.util.Hashtable;

public class WizardManager {

	static	private		WizardManager		mcl_this;
	
	static	public	WizardManager	inst() {
		if(mcl_this == null) {
			mcl_this = new WizardManager();
		}
		
		return mcl_this;
	}
	
	private		Hashtable<String, Class<? extends WizardBase>>	mcla_wizards;
	
	private	WizardManager() {
		mcla_wizards = new Hashtable<String, Class<? extends WizardBase>>();
		
		mcla_wizards.put("Textured Quad Wizard", TexturedQuadWizard.class);
		mcla_wizards.put("Set Up Normal Mapping Shader", ConvertToNormalMapped.class);
		mcla_wizards.put("Convert Model Directory", ConvertModels.class);
		mcla_wizards.put("Add Resource Locations", ResourceLocatorWizard.class);
	}
	
	public	Collection<String>	getWizardKeys() {
		return mcla_wizards.keySet();
	}
	
	public	Class<? extends WizardBase>		getWizardClass(String str_key) {
		return mcla_wizards.get(str_key);
	}
}
